Forecast

RB-01 · Digimon Card Game

Resurgence Booster

142 cards, led by Gammamon - RB1-005 (Ultimate Cup 26-27 Season 1 Top 16) at $67.47.

Released Sep 29, 2023

Set index · RB-01

102.38

−1.15 (−1.12%)3M

1W
−0.20%
1M
−3.48%
3M
−1.12%
1Y
+1.86%
52W low 97.86high 106.65
Gammamon - RB1-005 (Ultimate Cup 26-27 Season 1 Top 16)
Siriusmon (Resurgence Booster Box Promotion Pack)
Gurimon (Ultimate Cup 26-27 Season 1 Participant)
Monzaemon (Championship 2024 Tamers Pack)
Regulusmon

The 5 most valuable · $8.35 – $67.47

Cards
142
Priced printings
142
Sales a week
58
Typical single, Near Mint
$0.74
Popularity
48/100
Standing
#54

The index

A score that started near 100. It rises when its Near Mint English cards sell for more than they did.

100105NovJanMarMayJulSep

Sealed

Every way Resurgence Booster was sold, priced.

3 products

Booster Pack

Resurgence Booster Pack

Market Price
$3.30
MSRP
$4.49*
Against MSRP
▼ 27% vs MSRP
Loose
$3.30
Each, in the sealed product
$2.31

Booster Box

Resurgence Booster Box

Market Price
$55.46
MSRP
$107.76*
Against MSRP
▼ 49% vs MSRP

Inside

  • 24×Pack
Per pack
$2.31
24 loose packs
$79.20
Box saves $23.74 (29.97%)

* Standard MSRP for that product type, or a bundle's count × that price.

Cards

142 of 142 valued in Near Mint

In the set

142 singles tracked

  1. Rare38 · 27%
  2. Uncommon29 · 20%
  3. Promo23 · 16%
  4. Super Rare22 · 15%
  5. Common22 · 15%
  6. Secret Rare8 · 6%

How to read the set index

What is the typical single?
The median fair value of the set's Near Mint English singles — the price in the middle, so one chase card can't drag it up. Fair value comes from real sales only; the marketplace's Market Price is shown on card pages but never counted.
What does the index line show?
Each week the set's cards are compared with the week before and the typical change is added to a line that starts near 100. Above 100 the set's cards sell for more than they did a year ago; the 90-day figure is that same line, read over the last quarter.
How is popularity scored?
Out of 100, against the rest of the game: how much the set's cards sell for, how many of them sell each week, how many cards it holds and how its index has moved. It ranks sets; it isn't a price.