Forecast
Ravnica Remastered logo

RVR · Magic: The Gathering

Ravnica Remastered

607 cards, led by Breeding Pool (Retro Frame) (Serial Numbered) at $2,548.80.

Released Jan 12, 2024

Set index · RVR

168.75

+12.40 (+7.93%)3M

1W
+0.04%
1M
+1.25%
3M
+7.93%
1Y
+68.46%
52W low 99.47high 168.75
Breeding Pool (Retro Frame) (Serial Numbered)
Krenko, Mob Boss (Retro Frame) (Serial Numbered)
Steam Vents (Retro Frame) (Serial Numbered)
Godless Shrine (Retro Frame) (Serial Numbered)
Birds of Paradise (Retro Frame) (Serial Numbered)

The 5 most valuable · $1,859.13 – $2,548.80

Cards
607
Priced printings
1,073
Sales a week
601
Typical single, Near Mint
$0.86
Popularity
74/100
Standing
#57

The index

A score that started near 100. It rises when its Near Mint English cards sell for more than they did.

100125150NovJanMarMayJulSep

Sealed

Every way Ravnica Remastered was sold, priced.

5 products

Pull rates

Open one. Then see how often each hit turns up.

Pack $116.65

Tap the pack. Every card is drawn from the pack's real odds.

16 cards a pack · 1 non-foil borderless rare or mythic rare · 1 non-foil retro frame rare or mythic rare · 1 traditional foil rare or mythic rare · 1 traditional foil retro frame common or uncommon · 2 non-foil retro frame commons and/or uncommons · 1 traditional foil land or artifact · 3 traditional foil uncommons · 4 traditional foil commons · 2 hit slots

  1. R

    1 in 1

    packs · 88.0%

  2. R (non-foil retro frame)

    1 in 1

    packs · 76.1%

  3. C (traditional foil Guildgate)

    1 in 2

    packs · 58.0%

  4. C (traditional foil retro frame)

    1 in 2

    packs · 55.8%

  5. R (traditional foil retro frame)

    1 in 2

    packs · 55.2%

  6. R (non-foil borderless anime)

    1 in 2

    packs · 52.0%

  7. U (traditional foil Signet)

    1 in 3

    packs · 33.0%

  8. U (traditional foil retro frame)

    1 in 3

    packs · 30.2%

  9. R (non-foil borderless shock land)

    1 in 4

    packs · 27.5%

  10. M (non-foil borderless anime)

    1 in 7

    packs · 15.0%

  11. R (non-foil retro frame Collector Booster–exclusive)

    1 in 7

    packs · 13.6%

  12. R (traditional foil borderless anime)

    1 in 7

    packs · 13.4%

  13. M

    1 in 8

    packs · 12.0%

  14. U (traditional foil Collector Booster–exclusive retro frame)

    1 in 9

    packs · 11.6%

  15. R (traditional foil retro frame Collector Booster–exclusive)

    1 in 9

    packs · 10.6%

  16. R (traditional foil shock land or Chromatic Lantern)

    1 in 11

    packs · 9.00%

  17. M (non-foil retro frame)

    1 in 14

    packs · 7.30%

  18. R (traditional foil borderless shock land)

    1 in 14

    packs · 7.00%

  19. M (non-foil borderless anime planeswalker)

    1 in 18

    packs · 5.50%

  20. M (traditional foil retro frame)

    1 in 19

    packs · 5.30%

  21. M (traditional foil borderless anime)

    1 in 25

    packs · 4.00%

  22. M (non-foil retro frame Collector Booster–exclusive)

    1 in 33

    packs · 3.00%

  23. C (traditional foil Collector Booster–exclusive retro frame)

    1 in 43

    packs · 2.33%

  24. M (traditional foil retro frame Collector Booster–exclusive)

    1 in 48

    packs · 2.10%

  25. M (traditional foil borderless anime planeswalker)

    1 in 71

    packs · 1.40%

Cards

607 of 625 valued in Near Mint

In the set

625 singles tracked

  1. R207 · 33%
  2. C135 · 22%
  3. U126 · 20%
  4. T95 · 15%
  5. M62 · 10%

How to read the set index

What is the typical single?
The median fair value of the set's Near Mint English singles — the price in the middle, so one chase card can't drag it up. Fair value comes from real sales only; the marketplace's Market Price is shown on card pages but never counted.
What does the index line show?
Each week the set's cards are compared with the week before and the typical change is added to a line that starts near 100. Above 100 the set's cards sell for more than they did a year ago; the 90-day figure is that same line, read over the last quarter.
How is popularity scored?
Out of 100, against the rest of the game: how much the set's cards sell for, how many of them sell each week, how many cards it holds and how its index has moved. It ranks sets; it isn't a price.