Forecast

Squid Fire Knight

Unfinity · 27 · T

Squid Fire Knight, Normal

Fair value · Moderately Played · Normal

$0.17

CRough confidencelikely $0.11 – $0.26

  • Fair value
  • Lowest ask $0.25
Lowest ask
$0.25
Last sale
—
Sold, 30 days
0
Market Price
—

Worked out from sales

TCGplayer

Your copies

Checking your collections…

01

Price history

Every Normal sale we've read, grouped by when and for how much they sold, with the fair value line through them. Hover a day or week for what sold; the legend adds the other conditions. Past today is the forecast.

Fair value · MP
$0.17
Change · 90d
—
Sales counted
0
Most MP sold for
—
No sales in this range.

The line is fair value over time, from sales only, ending at today's. Bubbles group sales that sold close together, sized by how many: solid ones count toward fair value, hollow ones were left out. The strip along the bottom counts sales.

02

Every condition

What a Normal copy is worth in each condition, from its own sales. Pick a row to switch the page to it.

03

Sales

How each Normal moderately played copy sold, price and shipping, newest first. Times are US Central.

No recent moderately played sales.

04

Liquidity

How easily this copy turns into cash: how often it sells, how recently, and how many are waiting to.

No recent sales to measure.

Sales a week
0
Between sales
—
Last sold
—
Sold, 30 days
0
Typical sale, 30 days
—
Listed now
5

05

Outlook

Where fair value has been heading, read in Forecast's outlook words. Forecast Pro adds where it goes next, and why.

Outlook · 90d

Quiet market

Too few recent sales to read an outlook.

Storm watchSteadyHeating up
7d
—
30d
—
90d
—

Change to today's $0.17
From sales only · 0 sold, 30d

Forecast Pro

See where this card goes next — and why.

  • The expected move over the next 30 days, with its likely range
  • This card's forecast drawn out of its price history
  • The reasons behind the call, and the catalysts on the calendar
  • How the last forecast for this card turned out

06

Play

Where the card is legal, and how much competitive play it sees.

Formats

  • StandardNot legal
  • PioneerNot legal
  • ModernNot legal
  • LegacyNot legal
  • VintageNot legal
  • PauperNot legal
  • CommanderLegal

For every printing of this card, from Scryfall.

07

Details

Game
Magic: The Gathering
Set
Unfinity (UNF)
Number
27
Rarity
T
Type
Single
Released
Jul 29, 2022
OracleText
COMMEMORATE YOUR ADVENTURES AND CUSTOMIZE YOUR CARDS! LIMITED Use any sticker sheet you open. Sticker sheets aren't drafted. CONSTRUCTED Bring at least ten unique sticker sheets. No repeat sheets. That's cheats! Before each game begins, choose three at random to use that game. When told to sticker a card, choose a name or art sticker for free. Ability or power and toughness stickers cost just a few tickets each. Cards keep their stickers on the battlefield, in the graveyard, and in exile. Even the command zone! If a card goes to your hand or library, its stickers go back to the sheet. Stick them again if you can! Any ticket costs still apply. Make your cards stronger. Give them festive hats. And more! [2 TIX] T: The next time target player would roll one or more dice this turn, instead they roll that many dice plus one, then you choose one of those rolls to ignore. [3 TIX] Protection from odd mana values.