Nina & Alexander (068)
UE09BT: FULLMETAL ALCHEMIST Release Event Cards · UEPR/FMA-1-068 · Uncommon
Nina & Alexander (068)
UE09BT: FULLMETAL ALCHEMIST Release Event Cards · UEPR/FMA-1-068 · Uncommon
Fair value · Normal · Lightly Played
likely $0.34 – $0.67
−66%
past 90 days
- Liquidity
- Steadysells about every 3 weeks · last 2 days ago
- Sold, 30 days
- 0
- Lowest listing
- $1.00
- Market Price
- $1.40
Outlook · 90d
Storm watch
Fair value is dropping hard over the last few weeks.
- 7d
- −66%
- 30d
- −66%
- 90d
- −66%
Change to today's $0.47
From sales only · 0 sold, 30d
Every Normal sale we've read, grouped by when and for how much they sold, with the fair value line through them. Hover a bubble for its sales; the legend adds the other conditions.
- Fair value · LP
- $0.47
- Change · 90d
- —
- Sales counted
- 0
- Most LP sold for
- —
No forecast for LP: it hasn't sold often enough lately to say where it's heading.
No sales in this range.
Each bubble groups sales that sold close together in time and price, sized by how many; hover one for its sales. Solid counts toward fair value, hollow was left out. The line is fair value over time, from sales only, ending at today's. The strip underneath counts sales.
How each Normal lightly played copy sold. Times are US Central.
No recent sales
Typical sale, 30 days
—
No counted sales this month
Lowest listed
- $1.00
Verified sellers, no photo listings · 4 listed
No recent lightly played sales.
- Game
- Union Arena
- Set
- UE09BT: FULLMETAL ALCHEMIST Release Event Cards (UE09BT_RE)
- Number
- UEPR/FMA-1-068
- Rarity
- Uncommon
- Type
- Single
- Released
- Jul 18, 2025
- Trigger
- [Get] Add this card to your hand.
- CardType
- Character
- SeriesName
- FULLMETAL ALCHEMIST
- Description
- [When Played] Look at the top two cards of your deck. Place any number of them on the top of your deck in any order, then place any remaining cards into your sideline. Then, if this character is Raided, draw a card. [Raid] "Nina & Alexander" Switch to active. May move to the front line. This character gains Purple energy generation.
- BattlePointBP
- 2000
- RequiredEnergy
- 2
- ActionPointCost
- 1
- GeneratedEnergy
- P+
- ActivationEnergy
- Purple




