Glyph of Reincarnation
Legends · C
01
Price history
Every Normal sale we've read, grouped by when and for how much they sold, with the fair value line through them. Hover a day or week for what sold; the legend adds the other conditions. Past today is the forecast.
- Fair value · HP
- $0.23
- Change · 90d
- —
- Sales counted
- 0
- Most HP sold for
- —
The line is fair value over time, from sales only, ending at today's. Bubbles group sales that sold close together, sized by how many: solid ones count toward fair value, hollow ones were left out. The strip along the bottom counts sales.
02
Every condition
What a Normal copy is worth in each condition, from its own sales. Pick a row to switch the page to it.
03
Sales
How each Normal heavily played copy sold, price and shipping, newest first. Times are US Central.
No recent heavily played sales.
04
Liquidity
How easily this copy turns into cash: how often it sells, how recently, and how many are waiting to.
No recent sales to measure.
- Sales a week
- 0
- Between sales
- —
- Last sold
- —
- Sold, 30 days
- 0
- Typical sale, 30 days
- —
- Listed now
- 18
05
Outlook
Where fair value has been heading, read in Forecast's outlook words. Forecast Pro adds where it goes next, and why.
Outlook · 90d
Storm watch
Fair value is dropping hard over the last few weeks.
- 7d
- −48%
- 30d
- −48%
- 90d
- −48%
Change to today's $0.23
From sales only · 0 sold, 30d
Forecast Pro
See where this card goes next — and why.
- The expected move over the next 30 days, with its likely range
- This card's forecast drawn out of its price history
- The reasons behind the call, and the catalysts on the calendar
- How the last forecast for this card turned out
06
Play
Where the card is legal, and how much competitive play it sees.
Formats
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- PauperLegal
- CommanderLegal
For every printing of this card, from Scryfall.
07
Details
- Game
- Magic: The Gathering
- Set
- Legends (LEG)
- Rarity
- C
- Artist
- Susan Van Camp
- Type
- Single
- Released
- Jun 13, 1994
- SubType
- Instant
- OracleText
- Play after combat is over. All surviving creatures blocked by target wall this turn are buried. For each creature buried in this manner, choose one creature from attacker’s graveyard and return it to play under attacker’s control. Treat these creatures as if they were just summoned. If there are not enough creatures in attacker’s graveyard, all creatures in attacker’s graveyard are returned to play.

