Forecast

20 Damage from Confusion

Vending Machine cards Series 3 (Green) · Recommended Rules No. 2 · None

20 Damage from Confusion, Normal

No fair value yet: this card's Normal sales haven't been read.

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01

Price history

Every Normal sale we've read, grouped by when and for how much they sold, with the fair value line through them. Hover a day or week for what sold; the legend adds the other conditions. Past today is the forecast.

Fair value · NM
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Change · 90d
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Sales counted
0
Most NM sold for
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The line is fair value over time, from sales only, ending at today's. Bubbles group sales that sold close together, sized by how many: solid ones count toward fair value, hollow ones were left out. The strip along the bottom counts sales.

02

Sales

How each Normal near mint copy sold, price and shipping, newest first. Times are US Central.

No recent near mint sales.

03

Liquidity

How easily this copy turns into cash: how often it sells, how recently, and how many are waiting to.

No recent sales to measure.

Sales a week
0
Between sales
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Last sold
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Sold, 30 days
0
Typical sale, 30 days
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Listed now
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04

Outlook

Where fair value has been heading, read in Forecast's outlook words. Forecast Pro adds where it goes next, and why.

Forecast Pro

See where this card goes next — and why.

  • The expected move over the next 30 days, with its likely range
  • This card's forecast drawn out of its price history
  • The reasons behind the call, and the catalysts on the calendar
  • How the last forecast for this card turned out

05

Details

Game
Pokémon Japan
Set
Vending Machine cards Series 3 (Green) (TCGP-24208)
Number
Recommended Rules No. 2
Rarity
None
Type
Single
Released
Nov 3, 2026
CardType
Trainer
Description
This is a simple rule for when a Pokémon uses an attack while it is Confused and the coin flip was tails (when the Pokémon was Confused). Regardless of the type of attack, the Pokémon that used the attack itself receives 20 damage.