Forecast

Magic: The Gathering Commander

Casual multiplayer: 100-card singleton decks led by a legendary creature, colors limited to its identity, 40 life. Tables match decks by bracket (1–5); Game Changers are allowed only from bracket 3 up. How much of the decks that could run a card actually do, from EDHREC. Constructed: MTGO and Melee results via the MTGO Decklist Cache. cEDH: EDHTop16 with data from TopDeck.gg. Commander: EDHREC.

10,389,114 decks

Top of the meta

share of decks that can run it

  1. Sol Ring$1.32

    #1Sol Ring

    of decks that can run it

    83%

    steady this month

  2. Command Tower$0.26

    #2Command Tower

    of decks that can run it

    74%

    steady this month

  3. Arcane Signet$0.40

    #3Arcane Signet

    of decks that can run it

    72%

    steady this month

  4. Swords to Plowshares$1.47

    #4Swords to Plowshares

    of decks that can run it

    61%

    steady this month

  5. Path to Exile$1.24

    #5Path to Exile

    of decks that can run it

    48%

    steady this month

S

Tier S

Format staple (25%+ of decks that can run it)

75 cards
A

Tier A

In a big share of decks (10–25%)

45 cards

Game Changers

Wizards' list of 53 cards that warp a Commander table. Brackets 1–2 play none, bracket 3 up to three, brackets 4–5 any number. From Scryfall.

How the tiers are drawn

Commander has no top-8s, so its scale is inclusion: of the decks whose colors allow a card, how many run it. Basic lands are left out.

S
Tier S
Format staple (25%+ of decks that can run it)
A
Tier A
In a big share of decks (10–25%)
B
Tier B
Widely played (2–10%)
C
Tier C
Played in its niche (0.5–2%)
D
Tier D
Occasional (0.1–0.5%)
F
Tier F
Rarely run (under 0.1%)