Forecast

EX-09 · Digimon Card Game

Versus Monsters

151 cards, led by Machinedramon (Rare Pull) at $177.46.

Released Jun 26, 2025

Set index · EX-09

91.64

−8.36 (−8.36%)1Y

1W
−0.63%
1Y
−8.36%
52W low 91.64high 100.00
Machinedramon (Rare Pull)
MetalGreymon (SP)
MetalMamemon (SP)
Andromon (SP)
Megadramon (SP)

The 5 most valuable · $69.90 – $177.46

Cards
151
Priced printings
151
Sales a week
81
Typical single, Near Mint
$0.99
Popularity
78/100
Standing
#12

The index

A score that starts at 100 and moves with the set's fair value, compared on the same printings week to week.

One Near Mint copy of every printing at fair value; the chase cards move it most.

Master set value

one of every printing · fair value · Nov 2, 2026

NM
$1,133.71
151 of 151 priced · 100% from sales
LP
$1,000.47
151 of 151 priced · 99% from sales
MP
$814.44
151 of 151 priced · 93% from sales
HP
$720.10
151 of 151 priced · 42% from sales
DMG
$584.82
151 of 151 priced · 1% from sales

Near Mint was $1,139.76 on Nov 1, 2026 (-0.5%). Totals move when printings are added or first priced; the index above doesn't.

Sealed

Every way Versus Monsters was sold, priced.

2 products

Booster Box

Versus Monsters Booster Box

Market Price
$61.54
MSRP
$119.76*
Against MSRP
▼ 49% vs MSRP

Inside

  • 24×Booster Pack
Per pack
$2.56
24 loose packs
$106.32
Box saves $44.78 (42.12%)

* Standard MSRP for that product type, or a bundle's count × that price.

Cards

151 of 151 valued in Near Mint

In the set

151 singles tracked

  1. Uncommon44 · 29%
  2. Common44 · 29%
  3. Rare27 · 18%
  4. Super Rare26 · 17%
  5. Special Rare5 · 3%
  6. Secret Rare5 · 3%

How to read the set index

What is the typical single?
The median fair value of the set's Near Mint English singles — the price in the middle, so one chase card can't drag it up. Fair value comes from real sales only; the marketplace's Market Price is shown on card pages but never counted.
What does the index line show?
The Set Value Index: one Near Mint copy of every printing at fair value, compared week to week on the same printings, so it moves with the set's value — the chase cards most. It starts at 100; the 90-day figure is that line over the last quarter. Beside it, the typical card (every card counted the same, chases left out) and the chases on their own.
How is popularity scored?
Out of 100, against the rest of the game: how much the set's cards sell for, how many of them sell each week, how many cards it holds and how its index has moved. It ranks sets; it isn't a price.