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ALL · Magic: The Gathering

Alliances

199 cards, led by Lake of the Dead at $110.61.

Released Jun 10, 1996

Set index · ALL

79.18

−20.82 (−20.82%)1Y

1W
+0.46%
1Y
−20.82%
52W low 78.82high 100.00
Lake of the Dead
Force of Will
Dystopia
Phyrexian Devourer
Helm of Obedience

The 5 most valuable · $26.13 – $110.61

Cards
199
Priced printings
199
Sales a week
111
Typical single, Near Mint
$0.25
Popularity
29/100
Standing
#364

The index

A score that starts at 100 and moves with the set's fair value, compared on the same printings week to week.

One Near Mint copy of every printing at fair value; the chase cards move it most.

Master set value

one of every printing · fair value · Nov 2, 2026

NM
$512.28
199 of 199 priced · 100% from sales
LP
$420.16
199 of 199 priced · 99% from sales
MP
$353.91
199 of 199 priced · 99% from sales
HP
$311.09
199 of 199 priced · 98% from sales
DMG
$272.71
199 of 199 priced · 94% from sales

Near Mint was $510.40 on Nov 1, 2026 (+0.4%). Totals move when printings are added or first priced; the index above doesn't.

Sealed

Every way Alliances was sold, priced.

2 products

Booster Pack

Alliances - Booster Pack

Market Price
$66.47
MSRP
$2.95*
Against MSRP
▲ 2153% vs MSRP
Loose
$66.47
Each, in the sealed product
$44.44

Booster Box

Alliances - Booster Box

Market Price
$1,999.99
MSRP
$106.20*
Against MSRP
▲ 1783% vs MSRP

InsideReported

  • 45×Booster Pack
Per pack
$44.44
45 loose packs
$2,991.15
Box saves $991.16 (33.14%)

* Standard MSRP for that product type, or a bundle's count × that price.

Cards

199 of 199 valued in Near Mint

In the set

199 singles tracked

  1. C110 · 55%
  2. R46 · 23%
  3. U43 · 22%

How to read the set index

What is the typical single?
The median fair value of the set's Near Mint English singles — the price in the middle, so one chase card can't drag it up. Fair value comes from real sales only; the marketplace's Market Price is shown on card pages but never counted.
What does the index line show?
The Set Value Index: one Near Mint copy of every printing at fair value, compared week to week on the same printings, so it moves with the set's value — the chase cards most. It starts at 100; the 90-day figure is that line over the last quarter. Beside it, the typical card (every card counted the same, chases left out) and the chases on their own.
How is popularity scored?
Out of 100, against the rest of the game: how much the set's cards sell for, how many of them sell each week, how many cards it holds and how its index has moved. It ranks sets; it isn't a price.