HL03 · Yu-Gi-Oh!
Hobby League 3
7 cards, led by Dark Balter the Terrible at $19.43.
Released Jul 1, 2006
Set index · HL03
102.20
+2.20 (+2.20%)1Y
- 1W
- +1.22%
- 1Y
- +2.20%
52W low 100.00high 102.20
- Cards
- 7
- Priced printings
- 7
- Sales a week
- 2.9
- Typical single, Near Mint
- $10.91
- Popularity
- 52/100
- Standing
- #285
The index
A score that starts at 100 and moves with the set's fair value, compared on the same printings week to week.
One Near Mint copy of every printing at fair value; the chase cards move it most.
Master set value
one of every printing · fair value · Nov 2, 2026
- NM
- $78.58
- 7 of 7 priced · 100% from sales
- LP
- $63.88
- 7 of 7 priced · 100% from sales
- MP
- $51.19
- 7 of 7 priced · 100% from sales
- HP
- $32.48
- 7 of 7 priced · 100% from sales
- DMG
- $24.53
- 7 of 7 priced · 57% from sales
Near Mint was $77.63 on Nov 1, 2026 (+1.2%). Totals move when printings are added or first priced; the index above doesn't.
Cards
7 of 7 valued in Near Mint

Dark Balter the Terrible
Parallel Rare$19.43
Mystic Tomato
Parallel Rare$13.52
Giant Rat
Parallel Rare$11.92
Royal Decree
Ultra Rare$10.91
Creature Swap
Parallel Rare$8.48
Trap Hole
Parallel Rare$8.17
Spear Dragon
Parallel Rare$6.15
In the set
7 singles tracked
- Parallel Rare6 · 86%
- Ultra Rare1 · 14%
How to read the set index
- What is the typical single?
- The median fair value of the set's Near Mint English singles — the price in the middle, so one chase card can't drag it up. Fair value comes from real sales only; the marketplace's Market Price is shown on card pages but never counted.
- What does the index line show?
- The Set Value Index: one Near Mint copy of every printing at fair value, compared week to week on the same printings, so it moves with the set's value — the chase cards most. It starts at 100; the 90-day figure is that line over the last quarter. Beside it, the typical card (every card counted the same, chases left out) and the chases on their own.
- How is popularity scored?
- Out of 100, against the rest of the game: how much the set's cards sell for, how many of them sell each week, how many cards it holds and how its index has moved. It ranks sets; it isn't a price.




