TCGP-24521 · Pokémon Japan
Trainer Prize Cards
0 cards, led by Lucky Stadium (2000 World Challenge Summer - Chubu) at $55.53.
Released Jan 6, 2006
Set index · TCGP-24521
The index starts once a few weeks of sales collect.
The 5 most valuable
- Cards
- 0
- Priced printings
- 0
- Sales a week
- 0.0
- Typical single, Near Mint
- —
- Popularity
- 0/100
- Standing
- #0
The index
A score that starts at 100 and moves with the set's fair value, compared on the same printings week to week.
One Near Mint copy of every printing at fair value; the chase cards move it most.
The index line fills in as weekly prices collect.
Master set value
one of every printing · fair value · Oct 31, 2026
- NM
- $55.53
- 1 of 1 priced · 100% from sales
- LP
- $41.21
- 1 of 1 priced · 100% from sales
- MP
- $29.92
- 1 of 1 priced · 100% from sales
- HP
- $22.59
- 1 of 1 priced · 0% from sales
- DMG
- $17.32
- 1 of 1 priced · 0% from sales
Cards
1 of 11 valued in Near Mint

Lucky Stadium (2000 World Challenge Summer - Chubu)
Promo$55.53
Lucky Stadium (2000 Tropical Mega Battle)
Promo—
Lucky Stadium (2000 World Challenge Summer - Chugoku Shikoku)
Promo—
Lucky Stadium (2000 World Challenge Summer - Hokkaido)
Promo—
Lucky Stadium (2000 World Challenge Summer - Hokushinetsu)
Promo—
Lucky Stadium (2000 World Challenge Summer - Kansai)
Promo—
Lucky Stadium (2000 World Challenge Summer - Kanto)
Promo—
Lucky Stadium (2000 World Challenge Summer - Kyushu)
Promo—
Lucky Stadium (2000 World Challenge Summer - Tohoku)
Promo—- Number 2 Trainer (2002 Battle Road - Spring)
Number 2 Trainer (2002 Battle Road - Spring)
Promo— 
Tropical Wind (1999 Tropical Mega Battle)
Promo—
In the set
11 singles tracked
- Promo11 · 100%
How to read the set index
- What is the typical single?
- The median fair value of the set's Near Mint English singles — the price in the middle, so one chase card can't drag it up. Fair value comes from real sales only; the marketplace's Market Price is shown on card pages but never counted.
- What does the index line show?
- The Set Value Index: one Near Mint copy of every printing at fair value, compared week to week on the same printings, so it moves with the set's value — the chase cards most. It starts at 100; the 90-day figure is that line over the last quarter. Beside it, the typical card (every card counted the same, chases left out) and the chases on their own.
- How is popularity scored?
- Out of 100, against the rest of the game: how much the set's cards sell for, how many of them sell each week, how many cards it holds and how its index has moved. It ranks sets; it isn't a price.



