smM · Pokémon Japan
smM: Tag Team GX Starter Sets
0 cards, led by Umbreon & Darkrai GX at $42.12.
Released May 31, 2019
Set index · smM
99.83
−0.17 (−0.17%)1Y
- 1W
- −0.17%
- 1Y
- −0.17%
- Cards
- 0
- Priced printings
- 0
- Sales a week
- 0.0
- Typical single, Near Mint
- —
- Popularity
- 0/100
- Standing
- #0
The index
A score that starts at 100 and moves with the set's fair value, compared on the same printings week to week.
One Near Mint copy of every printing at fair value; the chase cards move it most.
Master set value
one of every printing · fair value · Nov 2, 2026
- NM
- $124.45
- 31 of 31 priced · 74% from sales
- LP
- $106.70
- 31 of 31 priced · 65% from sales
- MP
- $83.14
- 31 of 31 priced · 32% from sales
- HP
- $59.91
- 31 of 31 priced · 10% from sales
- DMG
- $51.93
- 31 of 31 priced · 0% from sales
Near Mint was $125.07 on Nov 1, 2026 (-0.5%). Totals move when printings are added or first priced; the index above doesn't.
Cards
31 of 31 valued in Near Mint

Umbreon & Darkrai GX
None$42.12
Espeon & Deoxys GX
None$23.56
Jirachi GX
None$11.33
Lillie
None$4.57
Hoopa
None$4.28
Honchkrow
None$3.80
Weavile GX
None$3.58
Murkrow
None$2.95
Guzma
None$2.10
Salandit
None$2.03
Red's Challenge
None$1.95
Tapu Lele GX
None$1.87
Inkay
None$1.71
Alolan Grimer
None$1.68
Cresselia
None$1.59
Cynthia
None$1.53
Hapu
None$1.46
Sneasel
None$1.34
Max Potion
None$1.28
Choice Band
None$1.28
Hau
None$1.28
Dark City
None$1.28
Ultra Ball
None$1.02
Mysterious Treasure
None$0.86
Malamar
None$0.74
Double Colorless Energy
None$0.67
Switch
None$0.64
Salazzle
None$0.51
Cosmog
None$0.51
Pokegear 3.0
None$0.47
Cherish Ball
None$0.46
In the set
31 singles tracked
- None31 · 100%
How to read the set index
- What is the typical single?
- The median fair value of the set's Near Mint English singles — the price in the middle, so one chase card can't drag it up. Fair value comes from real sales only; the marketplace's Market Price is shown on card pages but never counted.
- What does the index line show?
- The Set Value Index: one Near Mint copy of every printing at fair value, compared week to week on the same printings, so it moves with the set's value — the chase cards most. It starts at 100; the 90-day figure is that line over the last quarter. Beside it, the typical card (every card counted the same, chases left out) and the chases on their own.
- How is popularity scored?
- Out of 100, against the rest of the game: how much the set's cards sell for, how many of them sell each week, how many cards it holds and how its index has moved. It ranks sets; it isn't a price.




