Fateful Adventure (CR)
The Grand Creators · GRCR-EN029 · Collector's Rare

Fateful Adventure (CR)
The Grand Creators · GRCR-EN029 · Collector's Rare
Fair value · Near Mint · 1st Edition
$5.12
+24%90dAStrong confidencelikely $4.08 – $6.42
- Fair value
- Lowest ask $3.34
- Last sale $5.11
- Market Price $3.82
- Lowest ask
- $3.34
- Last sale
- $5.115 days ago
- Sold, 30 days
- 9Liquid
- Market Price
- $3.82
Worked out from sales
Your copies
Checking your collections…
01
Price history
Every 1st Edition sale we've read, grouped by when and for how much they sold, with the fair value line through them. Hover a day or week for what sold; the legend adds the other conditions. Past today is the forecast.
- Fair value · NM
- $5.12
- Change · 90d
- +23%
- Sales counted
- 9~3/wk
- Most NM sold for
- $4.26 – $5.17
The line is fair value over time, from sales only, ending at today's. Bubbles group sales that sold close together, sized by how many: solid ones count toward fair value, hollow ones were left out. The strip along the bottom counts sales.
02
Every condition
What a 1st Edition copy is worth in each condition, from its own sales. Pick a row to switch the page to it.
03
Sales
How each 1st Edition near mint copy sold, price and shipping, newest first. Times are US Central.
Oct 27
6:20 PM
Online · Buy it now$5.11
incl. $1.31 ship
Oct 24
10:10 PM
Online · Buy it now$5.26
incl. $1.49 ship
Oct 19
8:04 PM
Online · Buy it now$4.48
incl. $1.49 ship
Oct 19
11:18 AM
Online · Buy it now$4.39
incl. $1.49 ship
Oct 19
9:18 AM
Online · Buy it now$5.88
incl. $1.49 ship
Oct 19
2:23 AM
Online · Buy it now$4.37
free ship
Oct 12
8:29 PM
Online · Buy it now$3.80
incl. $1.00 ship
Oct 10
5:19 AM
Online · Buy it now$4.10
free ship
Oct 9
10:27 PM
Online · Buy it now$4.48
incl. $1.49 ship
Showing the latest 10 of 12 Near Mint 1st Edition sales.
Every sale, its price, shipping and how it sold — on any paid plan.
04
Liquidity
How easily this copy turns into cash: how often it sells, how recently, and how many are waiting to.
Liquidliquidity
Sells about every 3 days · last sold 5 days ago
- Sales a week
- 2.8
- Between sales
- 3d
- about every 3 days
- Last sold
- 5 days ago
- Sold, 30 days
- 9
- Typical sale, 30 days
- $4.42
- trimmed average of counted sales
- Listed now
- 20
- about 7 weeks of sales
05
Outlook
Where fair value has been heading, read in Forecast's outlook words. Forecast Pro adds where it goes next, and why.
Outlook · 90d
Clear skies
Fair value is climbing steadily across recent sales.
- 7d
- +22%
- 30d
- +36%
- 90d
- +24%
Change to today's $5.12
From sales only · 9 sold, 30d
Forecast Pro
See where this card goes next — and why.
- The expected move over the next 30 days, with its likely range
- This card's forecast drawn out of its price history
- The reasons behind the call, and the catalysts on the calendar
- How the last forecast for this card turned out
06
Play
Where the card is legal, and how much competitive play it sees.
Formats
- TCGLegal
- OCGLegal
- Genesys0 pts
- GoatNot legal
- EdisonNot legal
For every printing of this card, from YGOPRODeck. Genesys has no banlist: cards cost points, and a deck may spend up to 100.
Competitive play
Share of top-placing tournament decks that play this card (every printing counts), last 90 days. Bigger events, better finishes and newer decks count more. Advanced and Genesys: decklists from YGOPRODeck and TopDeck.gg. Retro formats (Goat, Edison, HAT…): Format Library and TopDeck.gg, over the last year. See the meta
| Format | Tier | Decks | Copies | Top 8s | Trend |
|---|---|---|---|---|---|
| Advanced | DFringe placements (0.5–3%) | 1.2%(15) | 1.0 | 13 | −1.8% |
07
Details
- Game
- Yu-Gi-Oh!
- Set
- The Grand Creators (GRCR)
- Number
- GRCR-EN029
- Rarity
- Collector's Rare
- Type
- Single
- Released
- Jan 28, 2022
- Attribute
- SPELL
- Card Type
- Continuous Spell
- Description
- Once per turn, the first time a monster you control equipped with an Equip Spell would be destroyed by battle, it is not destroyed. You can only use each of the following effects of "Fateful Adventure" once per turn. During your Main Phase: You can add 1 monster that mentions "Adventurer Token" from your Deck to your hand, then send 1 card from your hand to the GY. If a monster(s) is Normal or Special Summoned: You can take 1 Equip Spell that mentions "Adventurer Token" from your Deck, and either add it to your hand or equip it to 1 "Adventurer Token" you control.
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